The Twilight Abyss
Treasure is the snare of the soul, gold is the root of all evil.
everyone got +1811 GP total after everything was sold.
Session 36 treasure:
Wizards Hat, Wizards Robes, An old frame painting, Medallion silver with skittering runes across its surface, a golden ring with an inscription on the inside, A Worn Diary.
Mysterious Wand (Aura: Transmutation CL15th)
Fingolfal got this from a wizard as a thank you for the quick delivery of his alchemical goods. The wizard said it was a one time use item that he could point at his worst enemy to disable him in a time of great need.
6x heavy cloak, 6x unholy symbol.
Scales of Terendelev
Three scales with a magical power each:
- Cloudwalking: Three times per day as a standard action, a scale can be used to cast levitate. A pillar of roiling clouds rises below the levitating object or creature, growing and shrinking with the target’s altitude. This pillar is 5 feet in diameter (regardless of the target’s size) and provides concealment (20% miss chance) to any creature or object wholly contained within.
- Resistance: Three times per day as a standard action, a scale can be used to cast resist elements-but only against electricity or cold.
- Sacred Weaponry: Three times per day as a standard action, a scale can be used to cast align weapon, but only to make a
weapon lawful or good. Unlike a normal align weapon spell, this effect can be cast on an unarmed strike or natural weapon.
There are 5 fragments total (Farugar took 1, so 4 left)
Usable on a weapon or armor, duration 1 day.
Weapons gain the evil outsider bane quality and are treated as cold iron and and as a good weapon
Armors become magical (+1) or, if already magical, gains It also gives 13 spell resistance or 17 vs demons
Soulshear (worn by Staunton Vhane)
Caylean’s gift: Robes of Drunken Delight
Bathrobes with the Drunken God’s symbol on them they can cast the spell lesser restoration on command if the affects were caused by alcoholic beverages. The command word is “99 bottles of beer on the wall” (CL 3).
Potions and scrolls
6x potion of Cure Light Wounds, Potion of blur, 4x potion of Cure Moderate Wounds, 4x potion of Divine Favor, 4x potion of Shield of Faith, 4x Elixir of Hiding, Elixir of Climbing, a potion of Neutralize Poison and a dose of Oil of Life (crafted from a Cure Serious Wounds potion).
Scroll of Lesser Restoration, scroll of Resist Energy (fire), scroll of Summon Monster V, scroll of Dimension Door, a scroll of Move Earth and a a scroll of Divination, Scroll of fly. potion of cure moderate wounds (2), Two potions of barkskin, two potions of cure moderate wounds, one potion of cure critical wounds, one potion of detonate and one potion of thorn body, Wand of hold person (10 charges), wand of blindness/deafness (8 charges)
Other treasure: (23/3)
Everyone gets 9856 gp.
a suit of +1 studded leather armor, and a +1 keen spear that was lodged in the hodag’s back but fell off during the fight.
broken +2 fae-bane bastard sword
300 gold, a silver ring worth 75 gp , a level 2 spellbook, a wand of burning hands (5 charges).
Spellbook has been ruined by water
only 5 spells remain
urn contains 119 gp, 131 sp, 27 cp, and a dozen diffrent
sparkling gemstones worth 1,800 gp in all
medusa treasure in sorshen’s tower
Gear +3 chainmail, +I frost punching dagger, prison key,
stone salve (2 doses left), gold unholy symbol of Mestama worth
230 gp, precious necklace worth 2,500 gp
Defeating the monster of the haunted house, reviving the lich / Raven—-
1) Ioun stone pale blue rhomboid : 8000gp
3) Rod of Cancellation : 11000gp
5) Stone of alarm : 2700gp
Gabel (GM): 7) Elixir of love : 150gp [+]
+ Gems & Jewels(1950gp)