Treasure is the snare of the soul, gold is the root of all evil.

Group Loot

Session 36 treasure:

Wizards Hat, Wizards Robes, An old frame painting, Medallion silver with skittering runes across its surface, a golden ring with an inscription on the inside, A Worn Diary.

Mysterious Wand (Aura: Transmutation CL15th)
Fingolfal got this from a wizard as a thank you for the quick delivery of his alchemical goods. The wizard said it was a one time use item that he could point at his worst enemy to disable him in a time of great need.

Cultist outfits
6x heavy cloak, 6x unholy symbol.

Scales of Terendelev
Three scales with a magical power each:
- Cloudwalking: Three times per day as a standard action, a scale can be used to cast levitate. A pillar of roiling clouds rises below the levitating object or creature, growing and shrinking with the target’s altitude. This pillar is 5 feet in diameter (regardless of the target’s size) and provides concealment (20% miss chance) to any creature or object wholly contained within.
- Resistance: Three times per day as a standard action, a scale can be used to cast resist elements-but only against electricity or cold.
- Sacred Weaponry: Three times per day as a standard action, a scale can be used to cast align weapon, but only to make a
weapon lawful or good. Unlike a normal align weapon spell, this effect can be cast on an unarmed strike or natural weapon.

Wardstone fragments
There are 5 fragments total (Farugar took 1, so 4 left)
Usable on a weapon or armor, duration 1 day.
Weapons gain the evil outsider bane quality and are treated as cold iron and and as a good weapon
Armors become magical (+1) or, if already magical, gains It also gives 13 spell resistance or 17 vs demons

Cursed artifact
Soulshear (worn by Staunton Vhane)

Caylean’s gift: Robes of Drunken Delight
Bathrobes with the Drunken God’s symbol on them they can cast the spell lesser restoration on command if the affects were caused by alcoholic beverages. The command word is “99 bottles of beer on the wall” (CL 3).

Potions and scrolls
6x potion of Cure Light Wounds, 4x potion of Lesser Restoration, Potion of blur, 4x potion of Cure Moderate Wounds, 4x potion of Divine Favor, 4x potion of Shield of Faith, 4x Elixir of Hiding, Elixir of Climbing, a potion of Neutralize Poison and a dose of Oil of Life (crafted from a Cure Serious Wounds potion).
Scroll of Lesser Restoration, scroll of Resist Energy (fire), scroll of Summon Monster V, scroll of Dimension Door, a scroll of Move Earth and a a scroll of Divination.
Wand of hold person (10 charges), wand of blindness/deafness (8 charges)

Other stuff
A bag of holding (type II)
A bag of holding (type III)
The Equinox Crown (a silver circlet) (claimed by Jakhar)
Armor of the Pious full plate (claimed by Jorad)
Belt of mighty constitution +4 (claimed by Brandin)
A pearl of power (2nd level)
A rod of metal and mineral detection
An empty Blessed Book
A pair of loaded gambling dice
A feather token (fan)
A knight’s pennon (battle)
A dose of silversheen
An elemental gem (earth)

Dragon hoard treasure

Magic +1 Hammer, gnome hooked: 2620gp
2222gp worth of mundane equipment
Potion of invisibility : 300gp
Potion of magic stone : 50gp
Maul of the titans : 25305gp
Potion of levitate : 300gp
Magic +3 Shield, light wooden: 9153gp
Masterwork Adamantine Studded Leather Armor: 5025gp
Oil of light : 25gp

Dern’s treasure
wand of lesser restoration (17charges); (Dawn)
a scroll of blessing of fervor, (Dawn)
a scroll of consecrate, (Dawn)
Dern’s longtime companion, the intelligent scimitar Clarity
a scroll of dimensional anchor (divine, CL 7th), (Dawn)
three potions of cure serious wounds.

Treasure woods
1) Masterwork Full Plate : 1650gp ]
2) Mundane equipment (worth 100gp or more) : 330gp [

+ Gems & Jewels(110gp)
+ Coins(110gp)
Combat Gear potions of cure moderate wounds (2), potion of displacement, potion of invisibility, robe of bones; Other Gear masterwork dagger, amulet of natural armor +1, belt of mighty constitution +2, cloak of resistance +2, goggles of night, headband of vast intelligence +2, spellbook, crystal for magic jar (worth 100 gp), onyx gems (worth 300 gp), 623 gp

Zombie treasure
Bracers of armor +1
Bracers of armor +1
Icon of aspects
Cloak of Quicksand

Flinn and allies
Two potions of barkskin, two potions of cure moderate wounds, one potion of cure critical wounds, one potion of detonate and one potion of thorn body lesser age resistance sample, gorget of living whispers, soul gems (4).

2x (+1 chain shirt, +1 dagger, headband of vast intelligence +2, Large scorpion venom (2))

Forest bandits
321 sp, 90 gp, a pair of silver earrings worth 150 gp, a wooden music box worth 90 gp, three crates of furs and
hides worth 50 gp per crate, and a polished wooden case of potent greenish herbal liquor. There are still eight bottles with liquor left in them, each worth 20 gp potion of cure light wounds; Studded leather armor, 2 masterwork handaxes, 4 daggers, 85 gp.


The Twilight Abyss Jelle